www.simplyasep.com This happens not only in Pontianak, the capital city of West Kalimantan, a place where I am residing now. But most of provinces all across Indonesia, where children is every where now engaging smart phones or gadgets not only for playing games but also watching the video and online activities.
How Do We Solve GAD
GAD here means "Gadget Addiction Disorder". While all agree that technology brings convenience and versatility, there is little information about potential health effects of gadgets. Most parents realize that too much time spent with a touch screen can lead to eye disorders. But is that all?
In 2014, the Association of Teachers in Britain reported that a rising number of toddlers lack the motor skills needed to play with building blocks though they can easily “swipe a screen”. The reason is an “addiction” to tablets and smartphones.
Children whose childhood is “stolen” by gadgets lack physical activity in all respects. In general, kids today prefer spending hours playing with their tablet or cellphone instead of heading outdoors to a park or getting active with friends.
ust imagine a kid sitting in front of a tablet and playing some “Angry Birds”. What physical exercise is done here? Hardly any.
Sedentary lifestyle causes one more acute problem – childhood obesity. Taking a tablet or smartphone to the dinner table, a kid can’t control the normal food intake. Either he or she eats too quickly or too much since they are concentrated on the screen, not on the meal.
Gadgets addiction can affect a child’s sleep. Children too excited with gaming have problems with falling asleep. Many parents complain that they can’t simply make their children go to bed because of long-drawn playing.
But the most risks are connected with the mental health of children. Gadgets overuse is always a risk factor for child depression, anxiety, autism, psychos and other problematic child behaviors.
According to the Centers for Disease Control and Prevention, in the U.S. over six million children between 4 and 17 have Attention Deficit Hyperactivity Disorder (ADHD). In the last two decades this figure more than doubled to 11 percent because of the skyrocketing use of mobile devices.
How We Learn From Gadget For CHildren
Surely, there are some benefits of early gadgets adoption. The major one lies in the educational opportunities for children. With a device connected to the Internet, kids have the fastest ever access to the information. Wikipedia, Google search, smart voice assistants are a good help to get trustworthy information for studies.
Studying with colorful and amusing mobile applications is far more engaging. Students have a wide choice of educational apps, videos, games, websites. Kids can take the learning home and learn while playing games. For example, it can be a real fun to learn Math with these tricky Math games.
Many schools equip children with special learning tablets. However, students may not always use them for educational purposes. Remember the case with Los Angeles Unified School District. Schoolchildren managed to bypass the filtering software on their school iPads and updated their social media pages and stream music.
At nursery age, mobile apps can replace a good deal of educational toys. A tablet becomes a universal portable set of toys for almost all educational reasons. With it, it’s easy to learn colors and shapes, explore music, train word composition, paint, count, solve puzzles, etc.
Children are getting smarter as they go ahead with tech gadgets, no one can deny this fact. Maybe, in 10-15 years we’ll get a generation of tech geeks, next Steve Jobs, Bill Gates and Mark Zukerberg…
Is it a good development or disaster for our children?
Do you know that 1 out of 3 U.S. kids can use a mobile phone or tablet before they talk? In 2013 Dailymail reported that 29% of children use tech gadgets as toddlers and 70% master them completely by primary school age. Surprising? Indeed.
It looks amazing that a 2-year old knows how to use a cellphone or tablet. But is it really good that all those touch screen devices are so wide spread among the growing up generation? We gathered some facts and interviewed top US mommy bloggers about gadgets influence on kids. See what we found out. We gathered some facts and interviewed top US mommy bloggers about gadgets influence on kids. See what we found out.
A research by Michael Cohen Group reveals that 60% kids under the age of 12 play on a portable screen often, while 38 percent play very often. Gadgets have become the most preferable toys of younger generation.
Touch Screen Toys Instead Of Traditional Ones
n 1999 the American Academy of Pediatrics recommended no TV at all for kids under 2 and only two hours a day for older kids. That was before smartphones, tablets and gaming consoles appeared.
Today it’s almost impossible for an average adult to stay away from these technological advances. Just count how many tech devices you have at home. Unlikely that none.
And what our kids should do? For little children, imitation is a major development milestone. Their parents’ behavior is the common object of kids’ imitation games. How should they stay away from gadgets if their parents are stuck to iPads, Kindles, smartphones?
Action figures, puzzles, board games are no longer the favorite toys of today’s children. Touch screens have taken over all other forms of playful delight for kids. Maybe, this is why a personal tablet or smartphone is still the most desired presents for Christmas or birthday among kids 5-12.
LIMITS ARE NECESSARY
About 1 in 7 of parents questioned by babies.co.uk website let their children spend 4 or more hours a day with a smartphone. Most of them understand that it’s too much.
More and more governmental and educational agencies give precautions about the possibility of side effects of gadgets. AAP standards are still live: children and adolescents should spend a maximum of 1-2 hours of “screen time” per a day. Here is the pediatricians’ table of recommended limits of screen time for kids based on different type of content.
As you see, children under 13 shouldn’t play any violent games at all. It turns out that any games showing or implying fighting, shooting, as well as various zombies and monsters should be deleted from your kid’s device if he or she is under 13.
Here are some more recommendations for parents from the American Academy of Pediatrics:
How Do We Solve GAD
GAD here means "Gadget Addiction Disorder". While all agree that technology brings convenience and versatility, there is little information about potential health effects of gadgets. Most parents realize that too much time spent with a touch screen can lead to eye disorders. But is that all?
In 2014, the Association of Teachers in Britain reported that a rising number of toddlers lack the motor skills needed to play with building blocks though they can easily “swipe a screen”. The reason is an “addiction” to tablets and smartphones.
Children whose childhood is “stolen” by gadgets lack physical activity in all respects. In general, kids today prefer spending hours playing with their tablet or cellphone instead of heading outdoors to a park or getting active with friends.
ust imagine a kid sitting in front of a tablet and playing some “Angry Birds”. What physical exercise is done here? Hardly any.
Sedentary lifestyle causes one more acute problem – childhood obesity. Taking a tablet or smartphone to the dinner table, a kid can’t control the normal food intake. Either he or she eats too quickly or too much since they are concentrated on the screen, not on the meal.
Gadgets addiction can affect a child’s sleep. Children too excited with gaming have problems with falling asleep. Many parents complain that they can’t simply make their children go to bed because of long-drawn playing.
But the most risks are connected with the mental health of children. Gadgets overuse is always a risk factor for child depression, anxiety, autism, psychos and other problematic child behaviors.
According to the Centers for Disease Control and Prevention, in the U.S. over six million children between 4 and 17 have Attention Deficit Hyperactivity Disorder (ADHD). In the last two decades this figure more than doubled to 11 percent because of the skyrocketing use of mobile devices.
How We Learn From Gadget For CHildren
Surely, there are some benefits of early gadgets adoption. The major one lies in the educational opportunities for children. With a device connected to the Internet, kids have the fastest ever access to the information. Wikipedia, Google search, smart voice assistants are a good help to get trustworthy information for studies.
Studying with colorful and amusing mobile applications is far more engaging. Students have a wide choice of educational apps, videos, games, websites. Kids can take the learning home and learn while playing games. For example, it can be a real fun to learn Math with these tricky Math games.
Many schools equip children with special learning tablets. However, students may not always use them for educational purposes. Remember the case with Los Angeles Unified School District. Schoolchildren managed to bypass the filtering software on their school iPads and updated their social media pages and stream music.
At nursery age, mobile apps can replace a good deal of educational toys. A tablet becomes a universal portable set of toys for almost all educational reasons. With it, it’s easy to learn colors and shapes, explore music, train word composition, paint, count, solve puzzles, etc.
Children are getting smarter as they go ahead with tech gadgets, no one can deny this fact. Maybe, in 10-15 years we’ll get a generation of tech geeks, next Steve Jobs, Bill Gates and Mark Zukerberg…
Is it a good development or disaster for our children?
Do you know that 1 out of 3 U.S. kids can use a mobile phone or tablet before they talk? In 2013 Dailymail reported that 29% of children use tech gadgets as toddlers and 70% master them completely by primary school age. Surprising? Indeed.
It looks amazing that a 2-year old knows how to use a cellphone or tablet. But is it really good that all those touch screen devices are so wide spread among the growing up generation? We gathered some facts and interviewed top US mommy bloggers about gadgets influence on kids. See what we found out. We gathered some facts and interviewed top US mommy bloggers about gadgets influence on kids. See what we found out.
A research by Michael Cohen Group reveals that 60% kids under the age of 12 play on a portable screen often, while 38 percent play very often. Gadgets have become the most preferable toys of younger generation.
Touch Screen Toys Instead Of Traditional Ones
n 1999 the American Academy of Pediatrics recommended no TV at all for kids under 2 and only two hours a day for older kids. That was before smartphones, tablets and gaming consoles appeared.
Today it’s almost impossible for an average adult to stay away from these technological advances. Just count how many tech devices you have at home. Unlikely that none.
And what our kids should do? For little children, imitation is a major development milestone. Their parents’ behavior is the common object of kids’ imitation games. How should they stay away from gadgets if their parents are stuck to iPads, Kindles, smartphones?
Action figures, puzzles, board games are no longer the favorite toys of today’s children. Touch screens have taken over all other forms of playful delight for kids. Maybe, this is why a personal tablet or smartphone is still the most desired presents for Christmas or birthday among kids 5-12.
LIMITS ARE NECESSARY
About 1 in 7 of parents questioned by babies.co.uk website let their children spend 4 or more hours a day with a smartphone. Most of them understand that it’s too much.
More and more governmental and educational agencies give precautions about the possibility of side effects of gadgets. AAP standards are still live: children and adolescents should spend a maximum of 1-2 hours of “screen time” per a day. Here is the pediatricians’ table of recommended limits of screen time for kids based on different type of content.
As you see, children under 13 shouldn’t play any violent games at all. It turns out that any games showing or implying fighting, shooting, as well as various zombies and monsters should be deleted from your kid’s device if he or she is under 13.
Here are some more recommendations for parents from the American Academy of Pediatrics:
- Keep the TV set and Internet-connected electronic devices out of the child’s bedroom.
- Monitor what media your children are accessing, including websites and social media sites.
- Never use gadgets to pacify your children. There are other ways available.
- To view TV, movies, and videos with children and use this as a way to discuss important family values.
- Develop a family home use plan for all media. As part of the plan, enforce a mealtime and bedtime “curfew” for tech devices.
- Establish reasonable but firm rules about cell phones, texting, the Internet, and social media use.
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